{{-- * @description Char-Bazaar - Venda de personagens * @author Rickson Kauê * @date Data de criação 05/12/2023 * @version 1.0 * @copyright (c) Ravenor * @email ricksonkaue04@gmail.com --}} @extends('template.layout') @section('title', 'My Auctions') @section('submenuItem', 'myAuctions') @section('content') {{-- {!! $formaters->small_box("

🤔 Understanding how the auction works

🚫 Lowest bids:

You cannot bid lower than the current minimum bid. Bids often increase based on competing offers.

💡 Standard operation:

The next bid must exceed the current bid by at least one unit.

👀 Did a character that was on sale disappear from the account?

Buyer and seller can complete the transaction. The coins will be delivered to the seller and the character to the buyer. This means that there is no need for both of you to click on confirmation. After confirmation, the transaction is complete and will no longer be available for approval.

⌛ Auction duration:

The minimum duration is one day. Pay attention to the number of days you enter, as the operation will only be completed at the end of the established end date.

😵 I click on receive and nothing happens, the operation is not complete, what should I do?

Communication failure. Open a ticket on Discord and notify the administration.

👻 Can my character disappear in the process?

No.

🎭 Can I benefit from any bazaar failures?

No. The history is not yet open to the public, but there is a record of all operations being carried out.

🤝 Don't hesitate to contact support; We are here to help.

") !!} --}}

Here you find your character auctions that:

  • are currently running
  • were recently cancelled
  • receive a purchased character
  • receive coins from the sold character
  • yours binds

Direct Sale Tax: When you sell a character directly, a tax is applied based on the character's level. The tax rates are as follows:

  • Levels 1-25: 75 Coins
  • Levels 26-50: 100 Coins
  • Levels 51-75: 125 Coins
  • Levels 76-100: 150 Coins
  • Levels 101-125: 200 Coins
  • Levels 126-150: 250 Coins

The tax amount is deducted from the buyer proceeds.

Values ​​in binds already have the 12% rate deducted tax
Your Ravenor Coins: {{ $playerData['coins'] }}


Get character / Recive Coins
@if(empty($playerData['actionData'][0])) @endif @php $backgroundClass = "Odd"; $cont = 0; $processedNames = []; @endphp @foreach ($playerData['sellerData'] as $auction) @php $processedNames[] = $auction->name; @endphp @if($auction->status == 4) @else @endif @php $backgroundClass == "Odd" ? $backgroundClass="Even" : $backgroundClass="Odd"; $cont++; @endphp @endforeach @foreach ($playerData['actionData'] as $auction) @if(in_array($auction->name, $processedNames)) @continue @endif @if($auction->status == 4) @else @endif @php $backgroundClass == "Odd" ? $backgroundClass="Even" : $backgroundClass="Odd"; $cont++; @endphp @endforeach
Name Start End Seller Recive Status Action
N/a N/a N/a N/a N/a N/a
{{ $auction->name }} {{ $auction->date_start }} {{ $auction->date_end }} @if($auction->bid_price == null) 0 @else @php $characterLevel = $auction->level; $tax = 75; if ($characterLevel >= 126) { $tax = 250; } elseif ($characterLevel >= 101) { $tax = 200; } elseif ($characterLevel >= 76) { $tax = 150; } elseif ($characterLevel >= 51) { $tax = 125; } elseif ($characterLevel >= 26) { $tax = 100; } @endphp {{ ceil($auction->bid_price) - $tax }} @endif @if($auction->bid_price == null) Failed @else Complete @endif
{{ $auction->name }} {{ $auction->date_start }} {{ $auction->date_end }} @if($auction->bid_price == null) 0 @else {{ ceil($auction->bid_price - ($auction->bid_price * 0.12)) }} @endif @if($auction->bid_price == null) Failed @else Complete @endif
{{ $auction->name }} {{ $auction->date_start }} {{ $auction->date_end }} @if($auction->bid_price == null) 0 @else @php $characterLevel = $auction->level; $tax = 75; if ($characterLevel >= 126) { $tax = 250; } elseif ($characterLevel >= 101) { $tax = 200; } elseif ($characterLevel >= 76) { $tax = 150; } elseif ($characterLevel >= 51) { $tax = 125; } elseif ($characterLevel >= 26) { $tax = 100; } @endphp {{ ceil($auction->bid_price) - $tax }} @endif @if($auction->bid_price == null) Failed @else Complete @endif
{{ $auction->name }} {{ $auction->date_start }} {{ $auction->date_end }} @if($auction->bid_price == null) 0 @else {{ ceil($auction->bid_price - ($auction->bid_price * 0.12)) }} @endif @if($auction->bid_price == null) Failed @else Complete @endif

Character in progress to sale
@if(empty($playerData['charactersData'][0])) @endif @php $backgroundClass = "Odd"; @endphp @foreach ($playerData['charactersData'] as $auction) @if($auction->bid_price) @continue @endif @if($auction->bid_price == null) @else @endif @php $backgroundClass == "Odd" ? $backgroundClass="Even" : $backgroundClass="Odd"; @endphp @endforeach
Name Start Seller receives Initial Price Direct Sale
N/a N/a N/a N/a N/a N/a
{{ $auction->name }} {{ $auction->date_start }}
No offers @if($auction->status == 4) @php $characterLevel = $auction->level; $tax = 75; if ($characterLevel >= 126) { $tax = 250; } elseif ($characterLevel >= 101) { $tax = 200; } elseif ($characterLevel >= 76) { $tax = 150; } elseif ($characterLevel >= 51) { $tax = 125; } elseif ($characterLevel >= 26) { $tax = 100; } echo $auction->price + $tax; @endphp @else {{ $auction->price }} @endif @if($auction->status == 4)
@else N/a @endif

Yours bids
@if(empty($playerData['bidData'][0])) @endif @php $backgroundClass = "Odd"; @endphp @foreach ($playerData['bidData'] as $auction) @if ($auction->status != 4) @endif @php $backgroundClass == "Odd" ? $backgroundClass="Even" : $backgroundClass="Odd"; @endphp @endforeach
Name Start End Current Bid Initial Price
N/a N/a N/a N/a N/a
{{ $auction->name }} {{ $auction->date_start }} {{ $auction->date_end }} {{ ceil($auction->bid_price - ($auction->bid_price * 0.12)) }} {{ $auction->price }}
@endsection